Warhammer Fantasy Roleplay First Edition Wiki
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The Artisan is a skilled craftsman, manufacturing some of the countless requirements of civilised life. The chart below lists some of the more common types of Artisans, but is not exhaustive. Some towns or regions may specialise in a particular craft, while others may have a type of Artisan on a variety of a craft which is unique and not found elsewhere. In the Old World, the Artisan must serve a long apprenticeship before becoming fully skilled at his craft and the services of a skilled craftsman are respected and valued. The bulk of Artisans are found in towns, where there is a sufficient demand to keep them in full-time work. Artisans are always members of the Guild appropriate to their trade.


Advance Scheme

M

WS

BS

S

T

W

I

A

Dex

Ld

Int

Cl

WP

Fel

 

 

 

+1

+1

+2

+20

 

+20

+10

 

+10

+10

+10

Skills


Trades

In addition to the skills listed above, Artisans will have specialist skills relating to their craft, as shown in the following chart. A column of D100 rolls has been included to allow random determination of a trade for NPC Artisans and Artisans' Apprentices.

D100 roll

Artisan

Skills

Career Exits

01-05

Armourer

Metallurgy; Smithing

Soldier

06-10

Blacksmith

Smithing

 

11-15

Brewer

Brewing

 

16-20

Builder

Carpentry

Engineer (Dwarfs only)

21-25

Calligrapher

Art

Explorer; Forger

26-30

Carpenter

Carpentry

 

31-35

Cartwright

Carpentry

 

36-40

Chandler

 

 

41-45

Cobbler

Tailor

 

46-50

Cooper

Carpentry

 

51-55

Engraver

Art

Counterfeiter; Forger

56-60

Glass Maker

Chemistry

 

61-65

Jeweller

Gem Cutting

Merchant

66-70

Potter

Art; Chemistry

 

71-75

Printer

 

Demagogue

76-80

Shipwright

Carpentry; Boat Building

 

81-85

Stonemason

Stoneworking

Engineer (Dwarfs only)

86-90

Tailor

Tailor

 

91-95

Tanner

Chemistry

 

96-00

Other - invent a trade or choose from table

Dwarfs that have completed at least one other prerequisite scholarly career may advance to Dwarf Loremaster. Dwarfs that complete an appropriate Artisan career may advance to Master Artisan.

Trappings

  • Tools - according to trade
  • 5D6 Gold Crowns
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