The Artisan is a skilled craftsman, manufacturing some of the countless requirements of civilised life. The chart below lists some of the more common types of Artisans, but is not exhaustive. Some towns or regions may specialise in a particular craft, while others may have a type of Artisan on a variety of a craft which is unique and not found elsewhere. In the Old World, the Artisan must serve a long apprenticeship before becoming fully skilled at his craft and the services of a skilled craftsman are respected and valued. The bulk of Artisans are found in towns, where there is a sufficient demand to keep them in full-time work. Artisans are always members of the Guild appropriate to their trade.
Advance Scheme | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
M |
WS |
BS |
S |
T |
W |
I |
A |
Dex |
Ld |
Int |
Cl |
WP |
Fel |
|
|
|
+1 |
+1 |
+2 |
+20 |
|
+20 |
+10 |
|
+10 |
+10 |
+10 |
Skills
Trades
In addition to the skills listed above, Artisans will have specialist skills relating to their craft, as shown in the following chart. A column of D100 rolls has been included to allow random determination of a trade for NPC Artisans and Artisans' Apprentices.
D100 roll |
Artisan |
Skills |
Career Exits |
---|---|---|---|
01-05 |
Armourer |
||
06-10 |
Blacksmith |
| |
11-15 |
Brewer |
| |
16-20 |
Builder |
Engineer (Dwarfs only) | |
21-25 |
Calligrapher |
||
26-30 |
Carpenter |
| |
31-35 |
Cartwright |
| |
36-40 |
Chandler |
|
|
41-45 |
Cobbler |
| |
46-50 |
Cooper |
| |
51-55 |
Engraver |
||
56-60 |
Glass Maker |
| |
61-65 |
Jeweller |
||
66-70 |
Potter |
| |
71-75 |
Printer |
|
|
76-80 |
Shipwright |
| |
81-85 |
Stonemason |
Engineer (Dwarfs only) | |
86-90 |
Tailor |
| |
91-95 |
Tanner |
| |
96-00 |
Other - invent a trade or choose from table |
Dwarfs that have completed at least one other prerequisite scholarly career may advance to Dwarf Loremaster. Dwarfs that complete an appropriate Artisan career may advance to Master Artisan.
Trappings
- Tools - according to trade
- 5D6 Gold Crowns