Any Level 3 or 4 Battle Magic Wizard my enter the college as a Level 4 Celestial Wizard, as long as they have taken all the advances and skills for a Level 3 Wizard.
Note that characters who wish to become a Celestial Wizard must spend 1D6+6 months training at the Celestial College in Altdorf and prove their loyalty to their master before they are allowed to leave.
Advance Scheme - Level 4 | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
M |
WS |
BS |
S |
T |
W |
I |
A |
Dex |
Ld |
Int |
Cl |
WP |
Fel |
|
+10 |
+10 |
+1 |
+1 |
+4 |
+40 |
+1 |
+30 |
+30 |
+30 |
+30 |
+30 |
|
Advance Scheme - Level 5 | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
M |
WS |
BS |
S |
T |
W |
I |
A |
Dex |
Ld |
Int |
Cl |
WP |
Fel |
|
+10 |
+10 |
+1 |
+1 |
+5 |
+40 |
+1 |
+30 |
+40 |
+40 |
+40 |
+40 |
|
Skills - Level 4 (Acolyte)
- Arcane Language: Elvish
- Astrology
- Cast Spells: Celestial Magic Level 4
- Manufacture Potions
- Manufacture Scrolls
- Secret Language: Battle Tongue
Skills - Level 5 (Master)
- Cast Spells: Celestial Magic Level 5
- Etiquette
- Manufacture Magic Items
- Night Vision
- Orientation
- Super Numerate
Magic Points
- Humans: +4D4 points per level
- Halflings: +2D4 points per level
Trappings
- Sky-blue robes, embroidered with suns, moons, and stars
- Ceremonial telescope (upon reaching Level 5)
Career Exits
- Celestial Wizard - of next level
- Daemonologist - level 1
- Illusionist - level 1
- Necromancer - level 1