Warhammer Fantasy Roleplay First Edition Wiki
Warhammer Fantasy Roleplay First Edition Wiki
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Here is a basic list of character creation related charts; for a more detailed listing of how they relate to character creation, view their associated pages.

Summary Of Character Creation[]

  1. Decide race, gender, and name for yourself (or use the charts on the Background Detail page)
  2. Note down languages spoken and any racial abilities
  3. Determine profile
  4. Determine the character's age
  5. Note alignment
  6. Determine Fate Points
  7. Select Career Class
  8. Determine initial skills
  9. Determine career
  10. Note new skills, trappings, and advance scheme
  11. Take free advance
  12. Determine the character's social level

Creating the Character Profile[]

Human Wood Elf Dwarf Halfling Gnome
M D3+2 D3+2 D2+2 D2+2 D3+2
WS 2D10+20 2D10+30 2D10+30 2D10+10 2D10+30
BS 2D10+20 2D10+20 2D10+10 2D10+20 2D10+10
S D3+1 D3+1 D3+1 D3 D3+1
T D3+1 D3+1 D3+2 D3 D3
W D3+4 D3+3 D3+5 D3+3 D3+4
I 2D10+20 2D10+50 2D10+10 2D10+40 2D10+20
A 1 1 1 1 1
Dex 2D10+20 2D10+30 2D10+10 2D10+30 2D10+20
Ld 2D10+20 2D10+30 2D10+40 2D10+10 2D10+30
Int 2D10+20 2D10+40 2D10+20 2D10+20 2D10+20
Cl 2D10+20 2D10+40 2D10+40 2D10+10 2D10+20
WP 2D10+20 2D10+30 2D10+40 2D10+30 2D10+30
Fel 2D10+20 2D10+30 2D10+10 2D10+30 2D10+20

Racial Abilities[]

Humans[]

Speak Old Worlder
Night Vision None
Alignment Neutral
Height

Male: 5'4" + D10"

Female: 5' + D10"

Psychology No special psychology rules


Wood Elves[]

Speak

Old Worlder

Elthárin (Elvish)

Night Vision 30 yards
Alignment Good
Height

Male: 5'6" + D10"

Female: 5'4" + D10"

Psychology No special psychology rules


Dwarfs[]

Speak

Old Worlder

Khazalid (Dwarfish)

Night Vision 30 yards
Alignment Neutral
Height

Male: 4'4" + D10"

Female: 4'2" + D10"

Psychology

Hatred for Goblins, Orcs, and Hobgoblins

Subject to Animosity against Elves













Halflings[]

Speak Old Worlder
Night Vision 20 yards
Alignment Neutral
Height

Male: 3'4" + D10"

Female: 3'2" + D10"

Psychology No special psychology rules


Gnomes[]

Speak

Old Worlder

Ghassally - a gnomic dialect of Khazalid (Dwarfish)

Night Vision 30 yards
Alignment Neutral or Good
Height

Male: 3'6" + D8"

Female: 3'4" + D8"

Psychology Hatred for Goblins

Age[]

When rolling for Age choose Younger / Older and roll that set of dice

Humans: 6D6 / 6D10 years
Wood Elves: 10D12 / 10D20 years
Dwarfs: 9D12 / 9D20 years
Halflings: 10D6 / 10D12 years
Gnomes: 8D10 / 8D20 years

Fate Points[]

Humans: D3+1 Fate Points
Wood Elves:

D3-1 Fate Points

(minimum 1)

Dwarfs: D3 Fate Points
Halflings: D4 Fate Points
Gnomes: D3 Fate Points


Career Classes[]

Players are free to choose their Career Class within the following restrictions.

Class Restriction
Warrior The character must have a WS of at least 30
Ranger The character must have a BS of at least 30
Rogue The character must have an I of at least 30. An Elf must have an I of at least 65.
Academic The character must have an Int of at least 30 and a WP of at least 30.


Skills[]

Age

Human

Elf

Dwarf

Halfling

Gnome

16-20

-

-

-

-

-

21-30

+1

-

-

-

-

31-40

+2

-

-

+1

+1

41-50

+1

+1

+1

+1

+1

51-60

-

+1

+1

+1

+1

61-70

-1

+1

+1

+1

+2

71-80

-2

+1

+2

-

+2

81-90

+1

+2

-

+2

91-100

+2

+2

-

+1

101-110

+2

+1

-1

+1

111-120

+2

+1

-1

+1

121-130

+2

+1

-2

-

131-140

+2

-

-2

-

141-150

+3

-

-

151-160

+3

-

-1

161-170

+3

-

-1

171-180

+3

-1

-2

181-190

+3

-1

191-200

+2

-2

201-210

+1

211-220

-


WARRIOR SKILL CHART

Human

Elf

Dwarf

Halfling

Gnome

Skill Title

01-05

01-05

01-05

01-05

01-05

Acute Hearing

06-10

06-10

06-10

06-10

06-12

Ambidextrous

11-15

11-15

11-15

11-15

13-16

Dance

16-20

16-20

16-20

16-20

17-24

Disarm

21-25

21-25

21-25

21-25

25-31

Dodge Blow

26-30

26-30

26-30

26-30

-

Drive Cart

31-35

31-35

31-35

31-35

32-38

Excellent Vision

-

-

-

-

39-43

Fish

36-40

36-40

36-40

36-40

44-50

Fleet Footed

-

-

-

-

51-54

Jest

41-45

41-45

41-45

41-45

55-60

Lightning Reflexes

46-50

46-50

-

46-50

-

Luck

51-55

51-55

46-50

51-55

61-65

Night Vision

56-65

56-65

51-60

56-65

66-69

Read/Write

66-75

66-70

-

-

-

Ride

76-80

71-75

61-65

66-70

70-74

Scale Sheer Surface

-

76-80

-

71-75

-

Silent Move: Rural

-

-

-

76-80

-

Silent Move: Urban

81-85

81-90

66-70

81-85

75-80

Sing

86-90

91-95

71-75

86-90

81-87

Sixth Sense

91-95

96-00

76-90

91-95

88-94

Very Resilient

96-00

-

91-00

96-00

95-00

Very Strong



RANGER SKILL CHART

Human

Elf

Dwarf

Halfling

Skill Title

01-05

01-05

01-05

01-05

Acute Hearing

06-10

06-10

06-10

06-10

Ambidextrous

11-15

11-15

11-15

11-15

Astronomy

16-20

16-20

16-20

16-20

Dance

21-30

21-25

21-30

21-30

Drive Cart

31-35

-

31-35

31-35

Excellent Vision

36-40

26-35

36-40

36-40

Fleet Footed

41-45

36-40

41-45

41-45

Lightning Reflexes

46-50

41-45

-

46-50

Luck

51-55

46-50

46-50

51-55

Night Vision

56-60

51-55

51-55

56-60

Orientation

61-65

56-60

-

61-65

Prepare Poisons (Herbal)

66-70

61-65

56-60

66-70

Read/Write

71-75

66-70

-

-

Ride

76-80

71-75

61-65

71-75

Scale Sheer Surface

-

76-80

-

76-80

Silent Move: Rural

81-85

81-90

66-70

81-85

Sing

86-90

91-95

71-75

86-90

Sixth Sense

91-95

96-00

76-90

91-95

Very Resilient

96-00

-

91-00

96-00

Very Strong



ROGUE SKILL CHART

Human

Elf

Dwarf

Halfling

Gnome

Skill Title

01-05

01-05

01-05

01-05

01-08

Acute Hearing

06-10

06-10

06-10

06-10

09-12

Ambidextrous

11-15

11-15

11-15

11-15

13-19

Blather

16-20

16-20

16-20

16-20

20-27

Bribery

21-25

21-25

21-25

21-25

28-31

Dance

26-30

26-30

26-30

26-30

-

Dodge Blow

31-35

31-35

31-35

31-35

32-36

Excellent Vision

-

-

-

-

37-40

Fish

36-40

36-40

36-40

36-40

41-48

Flee!

41-45

41-45

-

-

-

Fleet Footed

-

-

-

-

49-56

Haggle

-

-

-

-

57-64

Jest

46-50

46-50

-

41-45

-

Lightning Reflexes

51-55

51-55

41-45

46-50

65-71

Luck

56-60

56-60

46-50

51-55

72-76

Night Vision

61-65

61-65

-

-

-

Ride

66-70

66-70

51-55

56-60

77-84

Scale Sheer Surface

71-75

71-75

-

61-65

-

Silent Move: Rural

76-80

76-80

-

66-70

-

Silent Move: Urban

81-85

81-85

56-60

71-75

85-89

Sing

86-90

86-90

61-65

76-80

90-97

Sixth Sense

91-95

91-95

66-70

81-85

-

Street Fighting

96-00

-

71-90

86-95

98-00

Very Resilient

-

96-00

91-00

96-00

-

Very Strong



ACADEMIC SKILL CHART

Human

Elf

Dwarf

Halfling

Gnome

Skill Title

01-05

01-05

01-05

01-05

01-04

Acute Hearing

06-10

06-10

06-10

06-10

05-08

Ambidextrous

11-15

11-15

-

11-15

-

Astronomy

16-20

16-20

11-15

16-20

09-16

Blather

21-25

21-25

16-20

21-25

17-24

Cryptography

26-30

26-30

21-25

26-30

25-28

Dance

31-35

-

26-30

31-35

-

Drive Cart

36-40

31-35

-

-

-

Etiquette

41-45

36-40

31-35

36-40

29-32

Excellent Vision

46-50

41-45

36-40

41-45

33-39

Flee!

-

46-50

-

-

-

Fleet Footed

-

-

-

-

40-46

Gem Cutting

47-53

Haggle

51-55

51-55

41-45

46-50

-

Heraldry

-

-

-

-

54-57

Jest

56-60

56-60

-

51-55

-

Lightning Reflexes

61-65

61-65

46-50

56-60

58-61

Luck

-

-

-

-

62-65

Night Vision

-

-

-

-

66-72

Orientation

66-70

66-70

51-55

61-65

73-80

Read/Write

71-75

71-75

-

-

-

Ride

-

-

56-60

-

81-84

Scale Sheer Surface

-

76-80

-

66-70

-

Silent Move: Rural

76-80

-

61-65

71-75

85-88

Silent Move: Urban

-

81-85

-

76-80

89-92

Sing

81-85

86-90

66-70

81-85

-

Sixth Sense

86-90

91-95

71-75

86-90

93-00

Super Numerate

91-95

96-00

76-90

91-95

-

Very Resilient

96-00

-

91-00

96-00

-

Very Strong


Trappings[]

Warriors are equipped with a suit of sturdy, practical clothing, including hooded cloak and boots. They carry a sling bag, backpack, or sack containing: a pewter tankard and cutlery, a tinderbox, and a blanket. Warriors carry some sort of hand weapon, usually a sword, but players may choose an axe or a mace if they prefer. A knife is also carried, tucked into the belt or boot. A helmet is worn for protection. The character also has a purse containing 3D6 Gold Crowns.

Rangers wear a suit of good but weather-worn and travel-stained clothing, including a tatty hat, hooded cloak, and thick leather boots. A leather bag or backpack contains D3 blankets, cutlery, a tinderbox, and small cooking pot. A flask of water hangs over one shoulder, whilst a hand weapon hangs from the belt - this is usually a sword, although the player may choose an axe instead if he wishes. A small knife is carried in a sheath. The character has a purse or money belt containing 3D6 Gold Crowns.

Rogues begin the game wearing a suit of sturdy, if rather worn, clothing, including boots or shoes. The character carries a knife tucked into a belt or boot and a well-secreted purse containing 3D6 Gold Crowns.

Academics have a suit of decent, light-weight clothes, including sandles or soft shoes. A knife is carried, tucked in the belt, alongside a purse of 3D6 Gold Crowns.

Careers[]

WARRIOR BASIC CAREER CHART

Human

Elf

Dwarf

Halfling

Gnome

Career

01-10

01-10

01-10

01-15

01-07

Bodyguard

11-20

-

11-15

16-20

08-14

Labourer

21-25

11-20

-

-

-

Marine

26-35

21-30

16-25

-

15-22

Mercenary

36-40

31-35

26-35

21-30

23-29

Militiaman

41-45

36-45

36-40

31-35

30-34

Noble

46-55

46-50

41-45

36-40

35-42

Outlaw

56-60

-

46-50

-

43-50

Pit Fighter

-

-

-

-

51-59

Prospector

61-65

51-55

51-55

-

60-65

Protagonist

-

-

-

-

66-73

Rat Catcher

66-70

56-65

-

-

-

Seaman

71-80

66-70

56-60

41-55

74-80

Servant

-

-

-

-

81-88

Smuggler

81-90

71-85

61-70

56-70

-

Soldier

91-95

86-95

71-75

71-80

-

Squire

-

-

76-85

-

-

Troll Slayer

-

-

86-95

-

89-96

Tunnel Fighter

96-00

96-00

96-00

81-00

97-00

Watchman


RANGER BASIC CAREER CHART

Human

Elf

Dwarf

Halfling

Career

01-05

01-10

-

-

Boatman

06-10

11-15

01-10

-

Bounty Hunter

11-15

16-20

11-15

01-05

Coachman

16-20

21-30

-

06-10

Fisherman

21-30

31-40

16-20

11-20

Gamekeeper

31-40

41-50

-

21-30

Herdsman

41-45

51-60

21-25

31-40

Hunter

46-50

61-65

26-35

41-50

Muleskinner

51-55

66-70

-

-

Outrider

56-60

71-80

-

-

Pilot

61-65

-

36-55

-

Prospector

66-70

-

56-65

51-65

Rat Catcher

71-75

-

66-70

66-70

Roadwarden

-

-

71-85

-

Runner

76-80

-

86-90

71-75

Toll-Keeper

81-90

81-90

91-00

76-85

Trapper

91-00

91-00

-

86-00

Woodsman


ROGUE BASIC CAREER CHART

Human

Elf

Dwarf

Halfling

Gnome

Career

01-05

01-05

-

01-05

-

Agitator

06-15

06-10

01-05

06-10

01-06

Bawd

16-25

-

06-10

11-15

07-16

Beggar

26-35

11-25

11-15

16-25

17-27

Entertainer

36-45

26-30

16-20

26-30

28-33

Footpad

46-50

31-40

21-25

31-35

34-42

Gambler

51-55

-

26-35

36-40

43-51

Grave Robber

56-60

-

36-45

41-45

52-59

Jailer

-

-

-

-

60-68

Jester

-

41-50

-

-

-

Minstrel

61-65

51-60

46-50

46-55

69-78

Pedlar

66-70

61-70

51-55

56-65

79-85

Raconteur

71-75

71-75

56-60

66-70

-

Rustler

76-80

76-85

61-70

71-80

-

Smuggler

81-95

86-00

71-90

81-95

86-94

Thief

96-00

-

91-00

96-00

95-00

Tomb Robber


ACADEMIC BASIC CAREER CHART

Human

Elf

Dwarf

Halfling

Gnome

Career

01-10

01-10

01-10

01-10

01-10

Alchemist's Apprentice

11-20

11-15

11-20

11-25

11-20

Artisan's Apprentice

21-25

-

-

-

-

Druid

-

-

21-30

-

21-30

Engineer

26-30

-

31-35

26-30

-

Exciseman

31-35

16-30

-

31-40

-

Herbalist

36-38

-

-

41-47

-

Hedge-Wizard's Apprentice

39-42

31-35

-

-

31-35

Hypnotist

43-52

36-40

36-40

48-52

36-40

Initiate

53-57

41-45

41-50

53-62

41-49

Pharmacist

58-62

46-50

51-55

63-68

50-54

Physician's Student

-

-

56-60

-

-

Runesmith's Apprentice

63-72

51-55

61-70

69-78

55-63

Scribe

73-77

56-65

71-75

79-83

64-70

Seer

78-82

66-70

76-80

84-88

71-80

Student

83-92

71-85

81-98

89-98

81-90

Trader

93-00

86-87

99-00

99-00

91-00

Wizard's Apprentice

-

88-00

-

-

-

Wood Elf Mage's Apprentice

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