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The Charlatan is a trickster; a cunning liar with the ability to convince people of almost anything. People who really ought to know better can find themselves believing that bottles contain a new wonder-medicine that will cure all their ills or that, for a small fee, their homes will be free of rats and bugs for good.

Needless to say, the Charlatan relies upon a glib tongue and natural charm, but the ability to size up an audience - to assess their credulity and anticipate what they will want to hear - is a Charlatan's most vital skill.

Charlatans frequently rely on a disguise - not to conceal their true appearance, but to present the kind of 'front' an audience will find acceptable. Thus, a Charlatan might don the robes of a Physician to sell miracle cures or present the appearance of an Artisan, Alchemist, or Wizard in order to lend dubious merchandise an air of authenticity.

While many Charlatans make a living working audiences and selling large quantities of fairly low-cost items, some specialise in selling bridges and other monuments.


Advance Scheme

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WS

BS

S

T

W

I

A

Dex

Ld

Int

Cl

WP

Fel

 

+10

+10

 

+1

+4

+20

 

+20

+20

+20

+20

+20

+30


Skills


Trappings

  • Hand Weapon
  • D6 hats (assorted)
  • Ordinary clothes
  • Quality clothes
  • University reference (forged)
  • War medals (fake)
  • D6 bottles of variously coloured water
  • D4 bottles of variously coloured powder


Career Exits

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