Warhammer Fantasy Roleplay First Edition Wiki
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Not everyone in the Old World is an heroic adventurer. Many of those who live in coastal areas and around lakes make their living by fishing. Being a Fisherman is not a bad life; there is plenty to eat nearly all the time - even if it is always fish. But in hard times or when it is so hot that the catch goes off before it can be transported to market, Fishermen often gather around the quays and in the dockside inns, where they dream of becoming adventurers, sailors, explorers - and, most of all, rich. Most are content to dream, but a few actually turn to adventuring in pursuit of their ambitions.


Advance Scheme

M

WS

BS

S

T

W

I

A

Dex

Ld

Int

Cl

WP

Fel

 

 

 

+1

 

+1

 

 

+10

 

 

 

 

 

Skills


Trappings

  • Leather Jack
  • 25% chance of Boat (moored or hidden at nearest water)


Career Exits

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