Warhammer Fantasy Roleplay First Edition Wiki

Goblins are by far the most common of the goblinoid races (i.e., lesser Goblins, Hobgoblins, Orcs, Black Orcs, and Snotlings). They love to inflict pain and suffering on other creatures, and squabble amongst themselves if they have no one else to fight. Lacking fighting discipline, they make very poor warriors and often run away at the first opportunity. In spite of their numbers, Goblins are so disunited and undisciplined that they rarely present anything other than a transitory threat to Human settlements. Their favorite mounts are Wolves or Boars.

Lesser Goblins[]

There is no real physiological difference between the shorter and taller Goblin types, other than their height. Both kinds live together and interbreed freely with other goblinoids, as well as each other. In Goblin society, the shorter (and weaker) lesser Goblins tend to end up as slaves and, occasionally, as food. However, what they lack in size they more than make up in cruelty and wickedness. They are not adverse to waiting for their larger relatives to fall asleep before performing unspeakable acts of petty revenge. The need to survive the whims of their Goblin masters endows them with unusually quick reactions and nimble wits for goblinoids. As a result, they make reasonably effective wizards - at least by the paltry standards of these foul creatures.


Goblins are short - most being around four feet in height. Occasionally, an especially large Goblin might reach six feet. Their bodies are bent, twisted, and unwashed and their faces are distorted and leering. Their skin colour varies a great deal; some are pale and greenish, others are almost black. Lesser Goblins are the smallest of the goblinoid races, varying between two and four feet in height. They are slight and scrawny, resembling goblins in all other respects. Both goblin types speak a dialect of the common Goblin tongue, known as Ghâzhakh.



Psychological Traits[]

Goblins are subject to animosity towards other goblinoids. They hate Dwarfs and fear Elves when they do not outnumber them by at least 2:1 (i.e., a group of ten goblins would fear any group of Elves greater than five in number).

Special Rules[]

Both types of goblins have Night Vision extending up to 10 yards.