Warhammer Fantasy Roleplay First Edition Wiki
Warhammer Fantasy Roleplay First Edition Wiki
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Illusionists are a sub-group of Wizards, specialising in confusing magics that deceive the senses. Apart from the kind of spells they may cast, there is little to choose between ordinary Wizards and Illusionists - at least in the minds of the people.

Finding a teacher of Illusionist magic is relatively easy (in comparison to Daemonologist, Elementalists, and Necromancers). However, it is the nature fo Illusionist magic to deceive and the activities of some less-than-scrupulous Illusionists have produced a general feeling of unease and mistrust towards them in the populace at large. Accordingly, most Illusionists fall into one of two categories - the secretive and the open. The former do not advertise their activities and keep themselves very much to themselves. The latter try to ease the people's fears by always behaving in an exemplary fashion. Thus, characters wishing to become Illusionists will either have to convince a teacher of their moral rectitude or spend a considerable amount of time and effort (not to mention money) seeking out the sort of Illusionist who will teach anyone.

Once a teacher has been found, the character must undergo a training period of 1D3+1 months. At the end of this time, the character expends 200 EPs and is considered a 1st level Illusionist, able to cast any Illusionist spells successfully learned from the teacher.


Advance Scheme - Level 1

M

WS

BS

S

T

W

I

A

Dex

Ld

Int

Cl

WP

Fel

 

 

 

 

 

+2

+10

 

 

 

+10

 

 

 

Advance Scheme - Level 2

M

WS

BS

S

T

W

I

A

Dex

Ld

Int

Cl

WP

Fel

 

+10

+10

+1

+1

+3

+20

 

+10

+10

+20

+10

+10

 

Advance Scheme - Level 3

M

WS

BS

S

T

W

I

A

Dex

Ld

Int

Cl

WP

Fel

 

+10

+10

+1

+1

+4

+30

 

+20

+20

+30

+20

+20

 

Advance Scheme - Level 4

M

WS

BS

S

T

W

I

A

Dex

Ld

Int

Cl

WP

Fel

 

+10

+10

+1

+1

+4

+40

 

+30

+30

+30

+30

+30

 

Skills - Level 1


Skills - Level 2


Skills - Level 3


Skills - Level 4


Magic Points

  • Humans and Elves: +4D4 points per level
  • Dwarfs and Halflings: +2D4 points per level


Trappings


Career Exits

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