Improvised Weapons | |
---|---|
Weapon Modifiers
| |
Initiative | -10 |
To Hit | None |
Damage | -2 |
Parry | +10 |
Where would our adventurers be without bottles, chair legs, crockery, stuffed animals, etc.? If they can pick something up, they can hit somebody with it! Improvised weapons are poorly balanced and cause less damage than proper weapons.
Anything that can be thrown is a potential missile. This includes chairs, pottery, bottles, stones, and weapons not designed for throwing, such as swords.
The S of the throwing character should be used in place of the Effective Strength of the weapon.
Improvised Weapons | |
---|---|
Range
| |
Short | 2 |
Long | 6 |
Extreme | 10 |
ES | C |
Load/Fire Times | 1 round |