An Informer makes a living by selling information, often the kind that people want to keep secret. Nobody really like an Informer, so this career choice may be a dangerous one. There are, however, many on both sides of the law who find Informers' services invaluable in tracking down anything from a stolen brooch to a long-lost relative, from a defaulting debtor to a rival's plans. Successful Informers may have contacts in the City Watch or in the highest echelons of crime - sometimes both.
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M |
WS |
BS |
S |
T |
W |
I |
A |
Dex |
Ld |
Int |
Cl |
WP |
Fel |
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+1 |
+2 |
+20 |
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+10 |
+10 |
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Skills
- Acute Hearing
- Concealment: Urban
- Secret Language: Thieves' Tongue
- Secret Signs: Thieves' Signs
- Shadowing
- Silent Move: Urban
- 50% chance of Excellent Vision
- 25% chance of Lip Reading
- 25% chance of Read/Write
Trappings
- 3D10 Silver Shillings
- Dagger
Career Exits