Throughout the Old World, armies are organizsed on a three-fold pattern. The Nobles provide an 'elite' volunteer force, Mercenaries are hired for professional 'muscle', and the Militiamen do all the hard work. Militias are part-time local defence forces, formed from the rural peasantry (only rarely are city-dwellers called up, although they may serve in the Watch, which may itself form a military body in time of war). All forms of local government are empowered to call up all able-bodied men and women to form the militia and the Militiamen are committed to spend a certain amount of time each year - usually seven days - training together on common land (this elementary training gives them some advantage). Militia leaders are either civil leaders or retired military types. Equipment is purchased and maintained by the local government body and so it can vary tremendously in quality from town to town. Some militias will be equipped almost to mercenary standards, while others may be no better off than the peasants.
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Skills
- Dodge Blow
- Strike Mighty Blow
- 50% chance of Drive Cart
- 25% chance of Animal Care
- 25% chance of Ride
Trappings
Career Exits