Few villages have shops or regular trading-posts of their own, so all are dependent on the Pedlar, a small-time tradesman. Buying easily-transportable goods at markets from craftsmen or merchants, Pedlars travel from village to village, selling their wares and carrying news and gossip from the towns. A Pedlar's wares can be anything that is easily carried, such as pots, pans, small items of clothing, purses, pins, knives, and so on. In more settled areas, Pedlars are often licensed and they may have their own guild to protect their interests and discourage outsiders from poaching their trade. Most live a completely nomadic life and believe strongly in the fraternity of their profession, even though they can come from many different races and have no common culture, traditions, or languages. Many pick up skills as Herbalists. They are almost universally distrusted, especially by Roadwardens and Watchmen.
Advance Scheme | |||||||||||||
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M |
WS |
BS |
S |
T |
W |
I |
A |
Dex |
Ld |
Int |
Cl |
WP |
Fel |
|
+10 |
+10 |
+1 |
|
+2 |
+10 |
|
|
|
|
|
|
+10 |
Skills
- Animal Care
- Blather
- Drive Cart
- Evaluate
- Haggle
- Herb Lore
- Secret Signs: Pedlar
- Specialist Weapon: Fist Weapon
- 10% chance of Astronomy
Trappings
- Wagon and Horse
- Mattress and D4 blankets (in wagon)
- D4 sacks, containing:
- D4 pots and pans
- 3D6 small knives
- D6 x 100 pins
- D6 reels of coloured ribbon
- Lantern
- Pack, containing:
- Tinderbox
- 4 blankets
- Rope (10 yards)
Career Exits