The roads of the Old World are narrow and treacherous; many are little more than tracks. The few decent roads have toll gates and charge travellers a fee. Also, needless to say, the roads are rarely safe, with bandits and the like menacing travellers and Goblin bands digging pits and laying traps for coaches and riders. Because of these threats, many civic bodies employ professional marshals called Roadwardens who patrol the roads, dealing with or reporting problems as they are found. It's an enormous task. In theory, the tolls pay for the upkeep of the roads, but this is not always the case and the safety and honesty of the Toll-Keepers has to be checked upon. Skilled Roadwardens can find themselves leading militia after bandits or goblinoid warbands. Roadwardens will also occasionally ride with wagons or coaches with important cargo or passengers to bring their swordarm to the assistance of Coachmen and drivers. Because of who they are, Roadwardens get to hear of all kinds of treasures and adventures from captured bandits and Outlaws and sometimes the temptation proves too great and they set off as adventurers.
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M |
WS |
BS |
S |
T |
W |
I |
A |
Dex |
Ld |
Int |
Cl |
WP |
Fel |
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+10 |
+10 |
+1 |
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+2 |
+10 |
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+10 |
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Skills
Trappings
Career Exits