Volley Gun | |
---|---|
Range
| |
Point Blank | 3 |
Short | 12 |
Long | 24 |
Extreme | 50 |
Effective Strength
| |
Point Blank | 4 |
Short | 3 |
Long | 3 |
Extreme | 3 |
Load/Fire Times | 2 rounds per barrel to load, 1 round to fire |
The volley gun is based on a simple piece of Dwarven logic:
Q. What's better than a gun?
A. Lots of guns.
The weapon consists of a number of arquebus-like barrels mounted side-by-side or in a 'pepper-box' configuration. However, few Dwarven smiths are mad enough to build such a weapon with more than ten barrels - there's always the possibility of an explosion to consider! Because of its size and weight, it is invariably mounted on a wheeled frame and is similar in appearance to the early Nordenfel and Gatling guns of our own world. All the barrels are fired by a single trigger.
Roll once for each barrel to hit the designated target, then re-roll all the misses once. Any which hit on the second chance are targeted according to the following table:
D6 | Result |
---|---|
1-2 | Nearest creature to left of target |
3-4 | Nearest creature to right of target |
5-6 | Nearest creatures behind target |
When a creature behind the target is hit, it is assumed to be because the target creature has moved slightly, exposing them to the fire. You may not fire one of these guns at a wall in the hope of getting this result and hitting someone who is hiding behind the wall!
Needless to say, a volley gun requires one shot of powder and one ball per barrel per salvo.