Warhammer Fantasy Roleplay First Edition Wiki
Warhammer Fantasy Roleplay First Edition Wiki
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The mutant grows a pair of wings. This adds one to the mutant's fear point total. Roll a D6 and consult the table below to determine their size and effectiveness:

D6 Result
1-2 Small Wings: The mutant cannot fly, as the wings are merely a cosmetic change.
3-4 Medium Wings: The mutant can fly as a swooper.
5-6 Large Wings: The mutant can fly as a swooper. However, unless the mutant is larger than man-sized, its wings are so huge that they interfere with movement on the ground. Divide M by two.
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